Deck Dry-Run

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  • 1mana
    Green Prototypes5
  • 2mana
    Destructobots5
  • 2mana
    Gifted Recruits5
  • 2mana
    Ozone Purifiers5
  • 2mana
    Wild Saberpaws5
  • 3mana
    Linked Golems5
  • 3mana
    Temple of Space5
  • 3mana
    Unhealthy Hysteria5
  • 4mana
    Scrapped Planners5
  • 4mana
    Windmakers5
  • 6mana
    Armed Schemers5
  • 6mana
    Hearthguards5

Last played cards

In-game mechanics

This simulator has same drawing/cycling mechanics as the game and should be an accurate representation of how playing your deck would feel. It can be useful to evaluate card cycling, mana flow and combo efficiency. Additionally, many card abilities are also implemented in this simulator.

Current mana:
3mana
4
Windmakersrodent
Windmakers

Before attacking a stronger unit, push it away and deal 7 damage to it

rare
2
Level 5
2
3
Temple of Space
Temple of Space

When played with a friendly copy on the board, teleport 8 surrounding units from it then destroy the older copy. Otherwise, return a 2 cost copy to hand

legendary
8
Level 5
3
Linked Golemsconstruct
Linked Golems

When played bordering a friendly Construct, both gain 4 strength

epic
3
Level 5
1
2
Gifted Recruitsknight
Gifted Recruits

common
5
Level 5
1

RNG (luck)

Statistics will start showing up at the beginning of the next turn.