Deck Dry-Run
Deck
- Green Prototypes
1mana
5
- Destructobots
2mana
5
- Gifted Recruits
2mana
5
- Ozone Purifiers
2mana
5
- Wild Saberpaws
2mana
5
- Linked Golems
3mana
5
- Temple of Space
3mana
5
- Unhealthy Hysteria
3mana
5
- Scrapped Planners
4mana
5
- Windmakers
4mana
5
- Armed Schemers
6mana
5
- Hearthguards
6mana
5
Last played cards
In-game mechanics
This simulator has same drawing/cycling mechanics as the game and should be an accurate representation of how playing your deck would feel. It can be useful to evaluate card cycling, mana flow and combo efficiency. Additionally, many card abilities are also implemented in this simulator.
Your hand
Current mana:
3mana
4
Windmakersrodent
Before attacking a stronger unit, push it away and deal 7 damage to it

2
Level 52
3
Temple of Space
When played with a friendly copy on the board, teleport 8 surrounding units from it then destroy the older copy. Otherwise, return a 2 cost copy to hand

8
Level 53
Linked Golemsconstruct
When played bordering a friendly Construct, both gain 4 strength

3
Level 51
2
Gifted Recruitsknight

5
Level 51
Settings
Statistics
Statistics will start showing up at the beginning of the next turn.